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The Mage's Way: The Path of Lore |
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Knowledge is power, and the magi of the world have long understood that
the key to power and mastery in this world is the true understanding of
its nature. Magi are scholars and observers, always delving into the
tiniest and most ancient of secrets, trying to discern the true
structure of the universe and the obscure laws that govern everything
within it. Knowing the nature of fire and its origins allows a mage to
call fire to himself, or protect himself from a flame's capacity for
harm. Magi are first and foremost masters of Lore, whose awesome powers
arise from the uses they find for their arcane knowledge. There are
many schools of magic in the World. To a mage, knowledge and power are
ripe for the taking.
The universe is far too immense and intricate of a creation for one man
(or even a host of men) to ever hope to understand completely. Hence, a
mage must focus his studies and choose which forms of magic he will
master. To speak of the "average" mage is a fiction, for rarely are two
magi even remotely alike. Channelers devote themselves to one of the
four elements, unlocking the utmost secrets of matter and its
composition. Warlocks become scholars of the mind and consciousness,
learning to mold and bend the will of men. There are wizards who
traffic in the world of sprits, others who are masters of seeing, and
still others who learn to walk unseen. Every mage learns how to
manipulate natural law through arcane incantations and mixtures of rare
elements: workings that the vulgar call spells.
Magi depend upon their intellects first and foremost, for without the
ability to perceive, deduce, and understand they are nothing. The
primacy of the mind usually leads to the abasement of the body, and
most magi are weak and frail. Be warned that such is not always the
case, however: there have been wizards who became master swordsmen, and
the Furies of the Amazons are fierce combatants as well as weather
witches. |
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*Race restrictions may appl |
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Shielding -"Personal Armor Buff"
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- Granted:
Level 1
- Power Rank: 1 ( Novice)
- Teachers:
Mage Trainer (40), Master Assassin (40), Master Warlock (40), Master
Wizard (40), Master Bard (40), Master Channeler (40), Master Fury (40),
Master Doomsayer (40), Master Necromancer (40)
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Focus Skill:
Warding
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Flagged As:
Spell (Cancels effects which are cancelled by Spellcasting).
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Mana Cost:
26 to 65 (at power ranks 1 to 40)
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Casting Time:
4 seconds
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Recycle Time:
0.0 seconds
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Generates Hate:
Moderate
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Power User Requirements:
Player must not be moving when he activates this power.
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Mode Required:
Either Combat or Non-Combat Mode
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Requires Hit Roll:
No
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Target and Range:
Self/No target
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Applies Effect(s):
(From Power Ranks1 to 40)
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Duration:
10:30 to30:00 minutes (at power ranks1 to 40)
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Stackability:
Can be stacked with any spell other than itself.
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Defense Bonus: + 55 to250 (from power rank1 to 40)
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Crushing Resistance: + 10.25 to 20 (from power rank1 to 40)
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Piercing Resistance: + 10.25 to 20 (from power rank1 to 40)
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Slashing Resistance: + 10.25 to 20 (from power rank1 to 40)
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Dispel Tags:
Buff, Effect
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Reflection
-"Single Target Magic Damage Shield"
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requires Warding Skill ( 36 )
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Granted:
Level 7
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Power Rank:
1 ( Novice)
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Teachers:
Mage Trainer (40), Master Assassin (40), Master Warlock (40), Master
Wizard (40), Master Bard (40), Master Channeler (40), Master Fury (40),
Master Doomsayer (40), Master Necromancer (40)
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Focus Skill:
Warding
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Flagged As:
Spell (Cancels effects which are cancelled by Spellcasting).
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Mana Cost:
13 to 52 (at power ranks 1 to 40)
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Casting Time:
4 seconds
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Recycle Time:
0.0 seconds
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Generates Hate:
Moderate
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Power User Requirements:
Player must not be moving when he activates this power.
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Mode Required:
Either Combat or Non-Combat Mode
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Requires Hit Roll:
No
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Target and Range:
PlayersOnly (50 Units)
Can affect caster and group members.
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Applies Effect(s):
(From Power Ranks1 to 40)
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Duration:
2:04 to5:00 minutes (at power ranks1 to 40)
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Stackability:
-
Stack Category:
DamageShield
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Stack Rank:
0
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Stack Rule: Standard
(When stack categories and ranks are equal, then the most recently cast
spell will only succeed if its spell power isgreater than or equal to
the existing spell's power).
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Damage Shield (Magic damage): + 5.5 to25 (from power rank1 to 40)
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Dispel Tags:
DamageShield
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Mage Bolt
-"Single Target Magic Damage"
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Granted:
Level 1
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Power Rank:
1 ( Novice)
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Teachers:
Mage Trainer (40), Master Assassin (40), Master Warlock (40), Master
Wizard (40), Master Bard (40), Master Channeler (40), Master Fury (40),
Master Doomsayer (40), Master Necromancer (40)
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Focus Skill:
Sorcery
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Flagged As:
Spell (Cancels effects which are cancelled by Spellcasting).
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Mana Cost:
9.48 to 28.2 (at power ranks 1 to 40)
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Casting Time:
2.5 seconds
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Recycle Time:
0.0 seconds
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Generates Hate:
Moderate
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Power User Requirements:
Player must not be moving when he activates this power.
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Mode Required:
Either Combat or Non-Combat Mode
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Requires Hit Roll:
Yes
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Target and Range:
Monsters or Players(120 Units)
Can affect caster and group members.
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Direct Damage
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Health Damage:5- 13 to16- 39 points (from power rank1 to 40) points of
Health
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Flagged as 'Magic' damage
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Dispel Tags:
DeBuff, Effect
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Enfeeblement
-"Single Target Dexterity Debuff"
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requires Sorcery Skill ( 30 )
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Granted:
Level 5
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Power Rank:
1 ( Novice)
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Teachers:
Mage Trainer (40), Master Assassin (40), Master Warlock (40), Master
Wizard (40), Master Bard (40), Master Channeler (40), Master Fury (40),
Master Doomsayer (40), Master Necromancer (40)
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Focus Skill:
Sorcery
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Flagged As:
Spell (Cancels effects which are cancelled by Spellcasting).
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Mana Cost:
11 to 50 (at power ranks 1 to 40)
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Casting Time:
4 seconds
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Recycle Time:
0.0 seconds
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Generates Hate:
Moderate
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Power User Requirements:
Player must not be moving when he activates this power.
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Mode Required:
Either Combat or Non-Combat Mode
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Requires Hit Roll:
No
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Target and Range:
PlayersOnly (100 Units)
Can affect caster and group members.
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Applies Effect(s):
(From Power Ranks1 to 40)
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Duration:
:11 to1:10 minutes (at power ranks1 to 40)
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Stackability:
Can be stacked with any spell other than itself.
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Dexterity Adjustment: -20.75 to -50 (from power rank1 to 40)
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Dispel Tags:
DeBuff, Effect
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Blood Boil
-"Single Target Fire Damage Over Time"
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requires Sorcery Skill ( 22 )
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Granted:
Level 3
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Power Rank:
1 ( Novice)
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Teachers:
Mage Trainer (40), Master Assassin (40), Master Warlock (40), Master
Wizard (40), Master Bard (40), Master Channeler (40), Master Fury (40),
Master Doomsayer (40), Master Necromancer (40)
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Focus Skill:
Sorcery
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Flagged As:
Spell (Cancels effects which are cancelled by Spellcasting).
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Mana Cost:
20.92 to 56.8 (at power ranks 1 to 40)
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Casting Time:
3 seconds
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Recycle Time:
0.0 seconds
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Generates Hate:
Moderate
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Power User Requirements:
Player must not be moving when he activates this power.
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Mode Required:
Either Combat or Non-Combat Mode
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Requires Hit Roll:
Yes
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Target and Range:
Monsters or Players(100 Units)
Can affect caster and group members.
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Does damage over time (Every 5 seconds):
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Duration:
:30 seconds
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Stackability:
Can be stacked with any spell other than itself.
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Health Damage:2- 7 to6- 20 points (from power rank1 to 40) points of Health
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Flagged as 'Fire' damage
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Dispel Tags:
Fire
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Direct Damage
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Health Damage:2- 7 to6- 20 points (from power rank1 to 40) points of Health
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Flagged as 'Fire' damage
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Spectral Bonds
-"Single Target Root"
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requires Warding Skill ( 40 )
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Granted:
Level 9
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Power Rank:
1 ( Novice)
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Teachers:
Mage Trainer (40), Master Assassin (40), Master Warlock (40), Master
Wizard (40), Master Bard (40), Master Channeler (40), Master Fury (40),
Master Doomsayer (40), Master Necromancer (40)
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Focus Skill:
Warding
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Flagged As:
Spell (Cancels effects which are cancelled by Spellcasting).
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Mana Cost:
16 to 55 (at power ranks 1 to 40)
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Casting Time:
3.5 seconds
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Recycle Time:
29.5 to 10 seconds (at power ranks 1 to 40)
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Generates Hate:
Moderate
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Power User Requirements:
Player must not be moving when he activates this power.
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Mode Required:
Either Combat or Non-Combat Mode
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Requires Hit Roll:
No
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Target and Range:
Monsters or Players(100 Units)
Can affect caster and group members.
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Removes Effect
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Removes effect with "Flight" dispel tag.
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Applies Effect(s):
(From Power Ranks1 to 40)
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Duration:
:21 to1:00 seconds (at power ranks1 to 40)
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Stackability:
-
Stack Category:
Root
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Stack Rank:
0
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Stack Rule: Standard
(When stack categories and ranks are equal, then the most recently cast
spell will only succeed if its spell power isgreater than or equal to
the existing spell's power).
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Target cannot move.
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Effect ends if affected takes any damage at all.
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Dispel Tags:
DeBuff, Effect, Root
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Weakening
-"Single Target Strength Debuff"
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requires Sorcery Skill ( 30 )
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Granted:
Level 5
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Power Rank:
1 ( Novice)
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Teachers:
Mage Trainer (40), Master Assassin (40), Master Warlock (40), Master
Wizard (40), Master Bard (40), Master Channeler (40), Master Fury (40),
Master Doomsayer (40), Master Necromancer (40)
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Focus Skill:
Sorcery
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Flagged As:
Spell (Cancels effects which are cancelled by Spellcasting).
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Mana Cost:
11 to 50 (at power ranks 1 to 40)
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Casting Time:
3 seconds
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Recycle Time:
0.0 seconds
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Generates Hate:
Moderate
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Power User Requirements:
Player must not be moving when he activates this power.
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Mode Required:
Either Combat or Non-Combat Mode
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Requires Hit Roll:
No
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Target and Range:
PlayersOnly (100 Units)
Can affect caster and group members.
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Applies Effect(s):
(From Power Ranks1 to 40)
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Duration:
:30 to1:00 seconds (at power ranks1 to 40)
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Stackability:
Can be stacked with any spell other than itself.
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Strength Adjustment: -20.75 to -50 (from power rank1 to 40)
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Dispel Tags:
DeBuff, Effect
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Stun
-"Single Target Stun"
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requires Warding Skill ( 36 )
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Granted:
Level 7
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Power Rank:
1 ( Novice)
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Teachers:
Mage Trainer (40), Master Assassin (40), Master Warlock (40), Master
Wizard (40), Master Bard (40), Master Channeler (40), Master Fury (40),
Master Doomsayer (40), Master Necromancer (40)
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Focus Skill:
Warding
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Flagged As:
Spell (Cancels effects which are cancelled by Spellcasting).
-
Mana Cost:
16 to 55 (at power ranks 1 to 40)
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Casting Time:
1 seconds
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Recycle Time:
0.0 seconds
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Generates Hate:
Moderate
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Power User Requirements:
Player must not be moving when he activates this power.
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Mode Required:
Either Combat or Non-Combat Mode
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Requires Hit Roll:
Yes
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Target and Range:
Monsters or Players(100 Units)
Can affect caster and group members.
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Removes Effect
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Removes effect with "Flight" dispel tag.
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Applies Effect(s):
(From Power Ranks1 to 40)
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Duration:
:09 to :27 seconds (at power ranks1 to 40)
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Stackability:
-
Stack Category:
NoStun
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Stack Rank:
3
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Stack Rule: Standard
(When stack categories and ranks are equal, then the most recently cast
spell will only succeed if its spell power isgreater than or equal to
the existing spell's power).
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Cannot be stunned
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Applies Effect(s):
(From Power Ranks1 to 40)
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Duration:
:03 to :09 seconds (at power ranks1 to 40)
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Stackability:
-
Stack Category:
Stun
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Stack Rank:
0
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Stack Rule: Standard
(When stack categories and ranks are equal, then the most recently cast
spell will only succeed if its spell power isgreater than or equal to
the existing spell's power).
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Target cannot move.
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Target is stunned.
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Dispel Tags:
DeBuff, Effect, Stun
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Lore of the Ancients
-"Item Identification"
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requires Sorcery Skill ( 22 )
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Granted:
Level 3
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Power Rank:
40 ( Grand Master)
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Focus Skill:
Sorcery
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Flagged As:
Spell (Cancels effects which are cancelled by Spellcasting).
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Mana Cost:
25
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Casting Time:
4 seconds
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Recycle Time:
0.0 seconds
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Generates Hate:
No
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Power User Requirements:
Player must not be moving when he activates this power.
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Mode Required:
Either Combat or Non-Combat Mode
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Requires Hit Roll:
No
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Target and Range:
Armor, Weapons, and Jewelry (10 Units)
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Shows all hidden data on item
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Astral Tether -"Personal Recall" | requires Sorcery Skill ( 60 )
- Granted:Level 20
- Power Rank:40 ( Grand Master)
- Focus Skill:Sorcery
- Flagged As: Spell (Cancels effects which are cancelled by Spellcasting).
- Mana Cost: 50
- Casting Time: 7 seconds
- Recycle Time: 300.0 seconds
- Generates Hate: No
- Power User Requirements:Player must not be moving when he activates this power.
- Mode Required: Either Combat or Non-Combat Mode
- Requires Hit Roll: No
- Spell cast cancelled if caster takes any damage at all while in spellcasting trance.
- Target and Range: Self/No target
- Target is teleported back to his bind point.
| Sprint -"Personal Movement Buff" |
- Granted: Level 1
- Power Rank:40 ( Grand Master)
- Focus Skill: None
- Flagged As:Spell (Cancels effects which are cancelled by Spellcasting).
- Stamina Cost: 25
- Casting Time:0.2 seconds
- Recycle Time:120.0 seconds
- Generates Hate: No
- Power User Requirements:
- Mode Required: Either Combat or Non-Combat Mode
- Requires Hit Roll: No
- Target and Range: Self/No target
- Applies Effect(s):
- Duration::20 seconds
- Stackability: Can be stacked with any spell other than itself.
- Movement Rate: + 60%
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